Shackled City at the Melton Pointe
The Moose Urine Terror
Why do all the taverns and inns we visit look the same?
About twenty years prior to the campaign’s begining, three forces converged to standardize most taverns in the Realms (read any place where the party is likely to visit a tavern). First, a group known as the Dutch-German Dwarf Temperance League (led by an elderly and dementia-stricken Dwarven cleric, Durkon Thundersheild , who also had a thing against wood) started a terror of burning down bars and inns in the region that served “Moose Urine in Tankards” rather than what the Dwarves understood as good ale. The Dwarves, driven to fury by the bastardization of something they considered holy, saw fit to destroy the breweries and inns under the notion that “to save the inn/brewer/ale it became necessary to destroy the same.” Second, the increase in the dwarven birth rate since the year of Thunder , 1306 DR, has caused bars and inns to focus more upon efficiency, as the increase in dwarves and their ability to drink, strained prior models of service, thereby leading entrepreneurial innkeepers/brewers to innovate in streamlining operations via design. Third, Wyatt, Tarrant & Gnomes, LLP, the “Wal-Mart” of construction in the Realms, offered a pre-packaged basic tavern build to taverns that had been part of the “Moose Urine Terror.” The offered build incorporated most of the design improvements of recent times at a price that most tavern owners could not resist. The upside of the design was low replacement price and quick turnaround. The downside of the pre-packaged design was little room for change from the basic build. Thus, most bars/inns/taverns in the Realms have a standard layout, with possibly a few small unnoticeable (at least to the unobservant) changes here and there. To the extent that a tavern is not the standard layout, it is likely that (a) the bar was spared from the “Moose Urine Terror” due to exceptional brew that was deemed “passable” by the DGDTL; (b) the owner opted for a builder other than Wyatt, Tarrant & Gnomes, LLP (possibly on philosophical/moral grounds); or© the place is especially historic (read might actually have a plot point other than as a place to hang around, meet NPCs and pick up adventure hooks).